Alright…here comes another review group, this time it is computer game repeated. I thought I’ll do this because A- I’m taking a break from studying after having run up and down a building just to buy a course guide and B- I’ve been playing this game madly in my holiday (between summer school and semester one) and C- it is a really awesome game so I might as well talk about it for a bit.

Firstly neverwinter nights is a role playing game which have you the player being a character who then do all these quests and in the case of this game, you get to be the hero. So I was playing it as a fighter (as I tend to do for the first time I play a role playing game as it just let me go charge by attacking back anything that attacks me). The game is really great and the graphics is just so amazing, I mean, you can actually see people’s faces and a lot of stuff in great detail. It is a 3D game and not only does the graphics looks quite realistic, it is also so pretty. The only disadvantage is that the game can get quite tedious because it is quite long, and half the time it involves you running around in these maze like place that just look identical. But I really liked it (although my main motivation is due to the romance in the game. HAHAHA that shouldn’t be surprising if you truly knows me.)

Although one of the slightly annoying thing is the henchman system. Contrary to previous RPGs which I have played, your henchman is different as you are not able to control them fully. While you can them to stand guard of just something like that, you can not specify who exactly you want them to attack, nor can you change their equipment. And once they attack someone, you can not tell them to go another direction unless you run that direction your self.

You can get…

Gnomish sorcerer (not the most useful henchman, but he is the only sorcerer you can hire); a human bard (she can cast some offensive and healing spells, as well as pick locks. Useful enough but still…not useful in the sense that she cannot cast that much healing spells, nor can she disable a trap); an elven cleric (this is the henchman I’ve never have in my group because you can simply get free healing by using the stone of recall; a halfling-thief (for me he is the best henchman to have in my game as a fighter, because he can shoot in the back and do more damages then the bard as he is a thief- so he have this sneak attack thing, and he can disable traps and I find that skill the most useful since most times, my pc can win a fight without that much difficulty, I don’t need spells that much); a dwarven monk (he’s a really good fighter but he is a very creepy character, talk about death in every second sentence); and then a half-orc fighter (not as good a fighter as the monk but he’s more normal. Although the staff seem to want to fight against the stereotype of half orcs being dumb a bit to well. This henchman’s conversation with you is actually very philosophical…Apparnatly you can also have a romance with him if your pc is a woman and you had him throughout all four chapters, although I haven’t done this yet since I only had him as a henchman for a brief amount of time.)

In one aspect the game can be rather easy due to the stone of recall, which you get in the very first chapter. Absoutely amazing stuff!!! You can activiate it in the middle of the battle and it will trasform you from one area to the temple, which you can have free healing. So say you are in this fight and you are dying, and you are surrounded enemies which make you unable to escape by the door, just activate the stone or recall and you will be back in the safey of the temple)

Anotehr thing is that even though a thief is required to pick locks and disable traps, anyone can break most chest just by hitting in enough times. Although it often get relatively time consuming. (Though it does release stress) But the difference is that eventulaly you can break most chests (unlike the Baldur’s Gate series, you can hit a chest ten thousand times and chances are it will still be locked.)

But anyway…this is basically what happens in the story. I’ll refer to the person (the PC) as you directly.


Prologue
You start the game by learning about how the city of Neverwinter (ruled by Lord Nasher Alagondar) in Faerun (the world of the forgotten realm series) have a plague called the wailing death, and the plague is basically pretty much killing everyone. As a result, Lord Nasher’s right hand Lady Aribeth de Tylmarande summons adventures to help her. To investigate this matter. You are one of those and what happened is that the adventures goes to train in an academy, which is attacked and so your first quest is to stop the attack. After this, Aribeth then tell you that there seemed to have been a cure for the plague. The ingredients are on four creatures but since this is a game, things don’t naturally go smooth. The four creatures escaped due to the attack on the academy…


Chapter One
The hero is ordered by Aribeth to find the four creatures- only the hero does this because it has to be stealthy. At this point the hero can have a henchman (provided that you have enough gold. When I told the henchman that I wanted to hire about how I don’t have enough gold he actually said ‘then what are you talking to me for?’ Evil…) In Chapter one you also meet Fenthick Moss (who is Aribeth’s lover) and Desther Indelayne, both are very important officials in Neverwinter night now.

The overall quest in chapter one is to find the four creatures and even though you get some side quests, most areas you go to all lead to finding the four creatures.

Eventually you find all four creatures and you go back to Aribeth and the cure is made, however, Desther then reveals himself as a traitor and runs off with the cure, and Fenthick actually follows him, making those present that he is helping Desther, and might be a traitor too. So, the hero have to get the cure back (surprise surprise). Now…what follows is what I regard as probalby the hardest bit in the whole game. You have to fight Desther and this is the few battle where you actually can’t use the stone of recall. I think the only other time when you can’t use it is actually in the very final battle. Now, I don’t know if my game had a bug, or it was just me, but I swear, it took me at least an hour before I killed him. I had to keep on reloading because I keep on getting killed. In order to kill Desther you have to break five pillars that surround him (you just keep on hitting it, but during this time others will be attacking you) and Desther will just hit my pc once, and my pc just dies. But then here comes the tragic part…even though Desther rightly gets executed, the people of Neverwinter kills Fenthick too, believing that he helped Desther.


Chapter Two
The PC has left Neverwinter and arrived in Port Llast (another place basically) and is ordered to find the cult that is believed to be responsible for creating the plague. Here is the really frustrating part, you can move to the next stage just by getting two pieces of evidences, so you can move onto the next stage really quick, but you get all these ten thousands side quest that you feel obliged to do as what is the point of buying this game if you aren’t going to play every single thing? So you end up doing tons of stuff…

However, I had really looked forward to chapter 2 because this is where a romance began to happen. I don’t know what happens to a male pc but for a female PC you actually get quite a nice romance. What happens is that Lord Nasher sent his Spymaster Aarin Gend to help you and if you are a woman in the game Aarin will tell his past. He was a slave whose master killed his mother, and he in turned killed his master (but he seems to feel pretty bad about it, a bit sad at having to kill anyone at all); then he became a pirate and ended up betraying his captain to Neverwinter’s authority because he feels that his captain was going too far with the killing and all; this led him to meeting Lord Nasher, who said that he must serve the city of Neverwinter as his sentence (cause he was a pirate after all); and his final story is about how he was sent to destory this thief guild but he fell in love with the guildmistress, and yet he killed her because of his duty. After this, he will admit that the you have become a very special person to him, and he would really hate to see you getting hurt. He gives this amulet to you, and tell you that maybe in the future, you can have the opportunity of developing your relationship.

Eventually you find enough evidence that tells you the cult is possibly based in Luskan. So you go there and learn that Aribeth disappeared, and that the rulers of luskan are at all, so you kill them, just as well, because you need their seal. What happens is that Aarin uses the seal to forge a document for you that let you go in this tower in Luskan, which seems to be a base for the cult. Going to the tower can get a bit annoying because it has about nine or ten freaken levels, but eventually you reach the very top and sees Aribeth with the enemy, and sees her swearing her alliance to them, basically she’s betraying Neverwinter…

Chapter Three
After you report to Aarin about what happened they go to this place called Beorouna’s well together and once again, the pc has to do all the work. This time, you have to find items call ‘the words of power’. I think it was more of a ‘the enemy want it, so we must get is before them) This chapter involves fighting dragons and I had to fight them for ages because they kept on making my pc frightened, so she runs around without me controlling her. Then in the last hour of the game I learnt that if only I had drank this potion called ‘potion of clarity’ then my pc wouldn’t have been affected at all.

Unlike chapter 2 you don’t have that much side quest so that’s a good thing, on the other hand this chapter is still really long despite all this. So you eventually get all three, and you are playing a female who has Aarin’s amulet, the romance continues each time you bring back a world of power.

The first time you will tell him that you want to talk about your relationship, and he will admit that he is not used to such a relationship and that everything has happened so fast- Aribeth’s betrayal, being here and all that. But he does say that you are special as he feels that he can trust you even though he spends most of his life being alone, as well as saying that he would be a fool to let you go. But all this only lead to him saying that he hopes to work things out when this is finished, because right now you must continue defend Neverwinter.

The second time things get more…deeper. Once again, you ask him about your relationship and he says that though you are definitely very special to him, he is afraid of loving you because of his past, as well as what Aribeth did (Fenthick is innocent and obviously she’s angry that they killed him). He’s afraid that he’ll have to ‘kill in the name of duty’, ie. if you betrays the city and he remains with the city-what happened with his first girlfriend, or ‘betray in the name of love’, ie. If something happens to you then he might want to betray the city for your sake as Aribeth did. But then you can tell him not to be afraid the past, as well as admitting that you love him, and Aarin will admit that he loves you too. Basically he’ll say that he really want to spend the rest of his life with you, but is unable to do so now because of all this, but he is slightly optimistic in saying that he can probably leave Neverwinter when all this is over.

When you bring back the last word of power you will automatically travel back to Neverwinter night after you talk to Aarin. This is important as you must have the right henchman, because the henchman you have with you at the end of chapter three is the henchman you are stuck with in chapter four. I had to reload because I found this out the hard way.

Chapter Four
You arrive in Neverwinter once more and you learn that the cult is attacking with troops from Luskan as well as other sources, and Aribeth is leading them. Also, a lizard-woman has arrived, wanting to see you. You speak to the lizard woman and learn what this is all about. The lizard woman belongs to a race called the creator race and they are kind of like lizards, they cannot survive in very cold conditions. Morag, their queen, kind of sealed them somehow, but now they are awakening, and once Morag arrive in the world she want to make the world hot again, as well as enslaving everyone else. So basic plot…world domination with only the hero to stop it. What you must do is find a forth word of power, the final one, and then the lizard woman will use all four words to destroy Morag.

If the PC is romancing Aarin you can have a final dialogue with him, kind of disappointing as you don’t get a farewell dialogue before you go to do the big thing. (At least I didn’t get one.)The dialogue you have just relates to you finding the forth word. By this time your relationship seemed to have develop more as he realized that he would probably do what Aribeth did (instead of doing what he did to his previous girlfriend, choosing duty instead) and even though he complains that what happens is unfair (translation-it sucks) he will still tell you that he is happy for having met you, and still hope to have a future with you. It really is very romantic.

So regardless of anything else, you will face Aribeth (now evil) and fight with her. She will yield when you almost kill her (this part of the fight is actually pretty easy) and then you try to persuade her to return to Neverwinter to make amendment, or you can kill her (killing her is actually pretty hard). I only successfully persuaded her to make amends because I kept on getting killed by her in the second half of the fight. Regardless of what you do to Aribeth, you end up facing the guy who have the last word of power (he kind of looks like Irenicus from Baldur’s Gate) and get the word of power.

However, the lizard woman will tell you that it’s too late (as convenient of RPGs) and your only way of stopping Morag is to use the four source stones and somehow enter the place where Morag is and kill her. So you do this, which is not easy as it includes fighting two dragons at once at one stage…that was…I kept on drinking potions and using the stone of recall…Eventually you will reach to the final area, by this time you can no longer use the stone of recall. At this time, your henchman will talk to you about all this and I thought what the Halfling said was quite funny. He asks you about death and I said: “Don’t worry, I’m not going to die” which he replies: “Of course you won’t as you are the hero, but I’m the sidekick!!! The sidekick always dies!!!

Fighting Morag is not hard, although once again, you have to bash an altar, and kill some of her priestesses before you are able to kill her. But once you do that, just keep on hacking at her and drink potion. Eventually she gets killed and you see this portal which you jump in. You will meet the lizard woman who tells you that since you killed Morag all is well now, and you are rightfully regarded as a hero. You will get to jump into another portal and then the ending film will be shown. I am quite disappointed though, that the ending film is so general, as it doesn’t mention Aribeth or Aarin. You just presume that you and Aarin probably get together.

SPOILER OF EXPANSION PACK: From the second expansion pack you learn that Aribeth probably got executed, and the hero of Neverwinter (you) had a clash due to Lord Nasher about this (or just a general clash in general), and as a result you left Neverwinter and now there are revisionists in the city who claims that you didn’t do all these things that you did and that you didn’t really save Neverwinter night by yourself (seems to be due to Lord Nasher.)

And I think it’s more sad if you are a female PC who romanced Aarin because even though you left the city, he seemed to have remained in the city. What a tragic ending…especially if you think about his past.


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